BETA TEST!!!!!! Tile Matching Game Feb 04
13 years ago
Hey guys! It's finally here, the first Beta Test of my Tile Matching game. The game is currently doing everything it's supposed to, and soon I'll be looking for an artist to do high quality graphics for me. Excitement!
I still need to test the gameplay and look for bugs, and that's where you come in.
Play my game! And tell me if there's anything wrong! Please.
http://electricsquirrel.net/TileMat.....012/index.html
I still need to test the gameplay and look for bugs, and that's where you come in.
Play my game! And tell me if there's anything wrong! Please.
http://electricsquirrel.net/TileMat.....012/index.html
Great game!
Pretty good! Where do you expect bugs?
Haven't encountered bugs yet.
Some folks with wide screens have found that the main menu panel remains on screen when it slides away to the right, and the 'center' of the game's screen changes, causing centered messages to appear on the far right.
I'm curious if you've had any issues like that?
I still don't see why people need wide screens. Don't grok it.
Peripheral vision helps only when you have two monitors set up on either side and slightly behind you. It's not really for screens that are right in front of you. Especially not when you're standing or sitting some 2 to 5 meters away from them.
I'll wait for the holodeck technology to come out before I expect full peripheral vision.
I don't think the holodeck is possible, it depends on force fields to simulate matter. It's more likely we'll end up with something like "The Matrix" with direct neural interfaces.
Or we'd inhale nano-particles suspended in mid-air that function as a huuuuuuge screen.
Or we'd simply will things into existence when we learn to use the other 80% of our brain.
fun game