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Liz-nerd in the butt | Registered: Mar 26, 2014 10:51
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Comments Made: 972
Journals: 25
Featured Journal
Working Game Development & Planning
a month ago
I will be posting and updating this journal with my ideas for my final vore game idea/design.
Below I will develop over time the story, game mechanics, and more. Listing out the idea's in my head.
There won't be much for now, as I'm walking out the door for work. Stay tuned for more.
I will take suggestions in the comments below in helping shape the design of the game. Feedback is most welcome.
So far think of this game as a complex vore rpg, with a text quest story style story and navigation system.
With images and animations created for cut scenes, game overs, and other things for the game.
WORKING TITLE: Quantum Quirk: Chrono Calamity
Story:
You are Kismet an alien tourist from the 4th dimension that won a all expenses paid trip to visit a foreign world within the 3rd dimension. Calamity struck when the Spatial Shift Shuttle's automatic piloting systems failed to engage the limited dimensional navigation mode and crashed landed somewhere in a furry city. Leaving you stranded in a ridiculous reality limited to only 3 dimensions full of many unknown dangers. Shortly after the crash you were contacted by the space time rescue squad, however they warned you no one was coming and that rescue was not possible. As the ship and the nearby area around it was now trapped inside of a localized time paradox. The ship may have crashed landed in one place in the 3rd dimension but it's wreckage is spread across one week in time.
However do to the space time restrictions of the 3rd dimension this causes time and space to break down. Eventually causing the time bubble to burst and collapse into itself causing a time loop. If anyone came to help they would also be trapped inside the time loop and also cause it to expand and spread back into the 4th dimension. Maybe even causing a fixed time paradox and dooming the whole 3rd dimension to be destroyed. So it is up to you to save yourself and all of the inhabitants now trapped inside of the time loop. You must find the ship's time and dimensional stability gem that broke apart and scattered all over the nearby alley and streets and return it to the ship's core. Once the core is repaired the rescue teams can recover the ship and save you. Until then you are on your own and by the end of the week if the ship's stability gem is not returned it will cause the ship core to implode and cause a temporal paradox, making time loop back onto itself.
After each implosion you will find yourself back in the ship, moments after the crash as your body's superposition in space and time is fixed to that event however it seems your mind is not. Somehow you are able to maintain some fragmented memories between each loop and remember your dire mission to fix the ship's core but the time implosion does limit your ability to change anything permanently inside the time loop before the big reset. Eventually you discovered why you can remember things and maintain the knowledge that you are in a time loop. A gem fragment that had got stuck in your body during the crash, which is the only thing allowing you to remember the loops and from being trapped forever inside the paradox.
Over many loops you learned how to stabilize certain events and allow for things to slightly change during the loop and for it to survive the reset. The very item you seek to repair the ship and that also keeps you from forgetting everything is the stability gem itself. Use the gems to stabilize an event, like a task you did for someone to get something important to your survival in exchange or keep a door you unlocked to remain that way after the reset. You can place them at certain area's to cause things to remain the same between loops, even give them to your 3rd dimensional residents so they may remember and help you on your quest to bring a end to the time loop. Just be careful who you trust and where you use the stability gems, as if they fall into the wrong hands you may end up stranded forever or worse. Just remember even if it takes the whole week to find just one gem and return it to the ship's core, it will remain yours after the reset.
Your mission to collect the gems will not be easy however as once the loop is closed and rescue arrives whatever you did during the last loop is final. You are not allowed to be seen and your existence must remain a secret otherwise you will be jailed and fined for breaking the inter dimensional treaty of no interaction and contact between 3rd and 4th dimensional beings. After the "Cthulhu event" contact was forbidden to prevent 3rd dimensional being from going crazy and forming cults again. To help you follow the law you must use a quantum polymorph crystal to disguise yourself as just another resident of the city. Physically changing your body to appear as a different being entirely to protect your identity. However the crystal is damaged and can only be used once per day to change your form during the loop, leaving you trapped in your new body for 24 hours after use. You can also use the crystal to collect also new creature disguises, So you can shift into different creatures to help you on your journey to collect all the gems. Just be careful what or who you transform into as it may draw unwanted attention from predators or other threats...
Core Game Mechanics:
-Find stability gems and return them safely to the ship to collect them.
-Use stability gems to open up pathways throughout the city permanently so you can recover more gems.
-Create a stability gem necklace and give them to the city residents so they can remember you between loops and help you fix the paradox.
-Disguise and transform yourself to various predator and prey creatures to navigate through the dangerous city streets that always eats.
-HUNGER: Eat the residents or find another way to get substance by stealing or buy food from shops. If you start starving you can't focus on the mission and are vulnerable.
-Explore every place at different times to discover new events that may help or bring a end to your journey. (avoid being in the right place at the wrong time and getting eaten)
-Fighting is not easy and could draw the police, avoiding conflicts is important to avoid ending up in jail or someone's belly.
-ENERGY: You must find somewhere safe to sleep before 20 hours passes otherwise you will be slow and weak, becoming easy prey.
-TRUST: A important value to keep in check for those you allow to remember the loops and be friends with you, they may betray you if the value drops too low.
-CON (concealment): A simple disguise may not be enough to fool everyone, "acting natural" by upgrading your stealth is key to not getting caught by the more observant.
-Being digested or dying will instantly reset the loop, sometimes becoming easy prey is necessary if there is something you have to do on an earlier day.
-Being prey for predators that want endo will allow a safe place to rest and more importantly a way to "fast travel" to a later time in the week.
-Learn about the strange new world your in and how it works so you can survive and navigate it quickly.
-Level up stats in Strength, Charisma (persuasion and intimidation ability), Stealth (pickpocket, lock picking, blending in), and Vore.
Game Design Choices:
-Predator disguises are balanced by making many prey residents not trust you while other predators may want to challenge or fight you for being in their territory.
-Also some predator disguises will look too similar to some of the wanted criminals seen on the posters and the police will arrest and detain you on sight, wasting precious time.
-Abuse knowledge of what happens where and when so you can get desired outcomes, basically a puzzle to help further your journey through the city and discover new things.
-Lots of dead ends and bad places that can lead to the player being eaten or meeting other perilous fates like being transformed into inanimate objects or even being dated and mated.
-Allowing certain residents to remember loops is useful but also dangerous, as not everyone you bring out of the loop can be trusted and may want to make you their new favorite forever snack.
-Object vore or storing items on your ship is how you carry items between loop resets, space is limited and sometimes you may digest items if starving.
-Sleeping area's you find to rest in are not always safe, on certain days you may get eaten, robbed, kidnapped or worse a "surprise mating" (if sex enabled)
-You can mate or eat residents but this does go both ways, so be careful who you tango with and just try to focus on the mission.
-Predators may remember eating you before and comment on the situation, after all that stability gem ends up in their belly after your digested and gone~
-Some predators have stability gems and you must fight, trick, steal, or make a deal to get it from them.
-Not every boss should be fought head on, so plan carefully! They will remember every attempt to steal or fight them until you get the gem away from them.
-You must show someone you gave stability gem necklace to your true form at least once if you want to interact with them while using any disguise.
-Stability necklaces are limited resource and you need to take back eventually to fix the ship. Make sure their trust is high enough before asking for it back.
-Otherwise your trusted friends will not know or trust you and may even accidentally eating you for lunch instead of helping.
-After 24 hours without sleep the player will pass out and lead to them to become easy prey for Cycle.
Below I will develop over time the story, game mechanics, and more. Listing out the idea's in my head.
There won't be much for now, as I'm walking out the door for work. Stay tuned for more.
I will take suggestions in the comments below in helping shape the design of the game. Feedback is most welcome.
So far think of this game as a complex vore rpg, with a text quest story style story and navigation system.
With images and animations created for cut scenes, game overs, and other things for the game.
WORKING TITLE: Quantum Quirk: Chrono Calamity
Story:
You are Kismet an alien tourist from the 4th dimension that won a all expenses paid trip to visit a foreign world within the 3rd dimension. Calamity struck when the Spatial Shift Shuttle's automatic piloting systems failed to engage the limited dimensional navigation mode and crashed landed somewhere in a furry city. Leaving you stranded in a ridiculous reality limited to only 3 dimensions full of many unknown dangers. Shortly after the crash you were contacted by the space time rescue squad, however they warned you no one was coming and that rescue was not possible. As the ship and the nearby area around it was now trapped inside of a localized time paradox. The ship may have crashed landed in one place in the 3rd dimension but it's wreckage is spread across one week in time.
However do to the space time restrictions of the 3rd dimension this causes time and space to break down. Eventually causing the time bubble to burst and collapse into itself causing a time loop. If anyone came to help they would also be trapped inside the time loop and also cause it to expand and spread back into the 4th dimension. Maybe even causing a fixed time paradox and dooming the whole 3rd dimension to be destroyed. So it is up to you to save yourself and all of the inhabitants now trapped inside of the time loop. You must find the ship's time and dimensional stability gem that broke apart and scattered all over the nearby alley and streets and return it to the ship's core. Once the core is repaired the rescue teams can recover the ship and save you. Until then you are on your own and by the end of the week if the ship's stability gem is not returned it will cause the ship core to implode and cause a temporal paradox, making time loop back onto itself.
After each implosion you will find yourself back in the ship, moments after the crash as your body's superposition in space and time is fixed to that event however it seems your mind is not. Somehow you are able to maintain some fragmented memories between each loop and remember your dire mission to fix the ship's core but the time implosion does limit your ability to change anything permanently inside the time loop before the big reset. Eventually you discovered why you can remember things and maintain the knowledge that you are in a time loop. A gem fragment that had got stuck in your body during the crash, which is the only thing allowing you to remember the loops and from being trapped forever inside the paradox.
Over many loops you learned how to stabilize certain events and allow for things to slightly change during the loop and for it to survive the reset. The very item you seek to repair the ship and that also keeps you from forgetting everything is the stability gem itself. Use the gems to stabilize an event, like a task you did for someone to get something important to your survival in exchange or keep a door you unlocked to remain that way after the reset. You can place them at certain area's to cause things to remain the same between loops, even give them to your 3rd dimensional residents so they may remember and help you on your quest to bring a end to the time loop. Just be careful who you trust and where you use the stability gems, as if they fall into the wrong hands you may end up stranded forever or worse. Just remember even if it takes the whole week to find just one gem and return it to the ship's core, it will remain yours after the reset.
Your mission to collect the gems will not be easy however as once the loop is closed and rescue arrives whatever you did during the last loop is final. You are not allowed to be seen and your existence must remain a secret otherwise you will be jailed and fined for breaking the inter dimensional treaty of no interaction and contact between 3rd and 4th dimensional beings. After the "Cthulhu event" contact was forbidden to prevent 3rd dimensional being from going crazy and forming cults again. To help you follow the law you must use a quantum polymorph crystal to disguise yourself as just another resident of the city. Physically changing your body to appear as a different being entirely to protect your identity. However the crystal is damaged and can only be used once per day to change your form during the loop, leaving you trapped in your new body for 24 hours after use. You can also use the crystal to collect also new creature disguises, So you can shift into different creatures to help you on your journey to collect all the gems. Just be careful what or who you transform into as it may draw unwanted attention from predators or other threats...
Core Game Mechanics:
-Find stability gems and return them safely to the ship to collect them.
-Use stability gems to open up pathways throughout the city permanently so you can recover more gems.
-Create a stability gem necklace and give them to the city residents so they can remember you between loops and help you fix the paradox.
-Disguise and transform yourself to various predator and prey creatures to navigate through the dangerous city streets that always eats.
-HUNGER: Eat the residents or find another way to get substance by stealing or buy food from shops. If you start starving you can't focus on the mission and are vulnerable.
-Explore every place at different times to discover new events that may help or bring a end to your journey. (avoid being in the right place at the wrong time and getting eaten)
-Fighting is not easy and could draw the police, avoiding conflicts is important to avoid ending up in jail or someone's belly.
-ENERGY: You must find somewhere safe to sleep before 20 hours passes otherwise you will be slow and weak, becoming easy prey.
-TRUST: A important value to keep in check for those you allow to remember the loops and be friends with you, they may betray you if the value drops too low.
-CON (concealment): A simple disguise may not be enough to fool everyone, "acting natural" by upgrading your stealth is key to not getting caught by the more observant.
-Being digested or dying will instantly reset the loop, sometimes becoming easy prey is necessary if there is something you have to do on an earlier day.
-Being prey for predators that want endo will allow a safe place to rest and more importantly a way to "fast travel" to a later time in the week.
-Learn about the strange new world your in and how it works so you can survive and navigate it quickly.
-Level up stats in Strength, Charisma (persuasion and intimidation ability), Stealth (pickpocket, lock picking, blending in), and Vore.
Game Design Choices:
-Predator disguises are balanced by making many prey residents not trust you while other predators may want to challenge or fight you for being in their territory.
-Also some predator disguises will look too similar to some of the wanted criminals seen on the posters and the police will arrest and detain you on sight, wasting precious time.
-Abuse knowledge of what happens where and when so you can get desired outcomes, basically a puzzle to help further your journey through the city and discover new things.
-Lots of dead ends and bad places that can lead to the player being eaten or meeting other perilous fates like being transformed into inanimate objects or even being dated and mated.
-Allowing certain residents to remember loops is useful but also dangerous, as not everyone you bring out of the loop can be trusted and may want to make you their new favorite forever snack.
-Object vore or storing items on your ship is how you carry items between loop resets, space is limited and sometimes you may digest items if starving.
-Sleeping area's you find to rest in are not always safe, on certain days you may get eaten, robbed, kidnapped or worse a "surprise mating" (if sex enabled)
-You can mate or eat residents but this does go both ways, so be careful who you tango with and just try to focus on the mission.
-Predators may remember eating you before and comment on the situation, after all that stability gem ends up in their belly after your digested and gone~
-Some predators have stability gems and you must fight, trick, steal, or make a deal to get it from them.
-Not every boss should be fought head on, so plan carefully! They will remember every attempt to steal or fight them until you get the gem away from them.
-You must show someone you gave stability gem necklace to your true form at least once if you want to interact with them while using any disguise.
-Stability necklaces are limited resource and you need to take back eventually to fix the ship. Make sure their trust is high enough before asking for it back.
-Otherwise your trusted friends will not know or trust you and may even accidentally eating you for lunch instead of helping.
-After 24 hours without sleep the player will pass out and lead to them to become easy prey for Cycle.
User Profile
Accepting Trades
No Accepting Commissions
No Character Species
Stretchy Goo Lizard
Favorite Games
Vermintide 2
Favorite Gaming Platforms
Steam
Favorite Animals
Skaven, Dragons, Dinosaurs, Birds, Robots
Favorite Foods & Drinks
Cheeze Burger and fries!
Favorite Quote
"If you make a beautful sculpture out of trash, its still trash." ~ Bluthelizard
Favorite Artists
Your mom?

Bobmcboynew
~bobmcboynew